Journey all 10 ancient glyphs3/29/2024 ![]() There is not the slightest inconsistency in its art direction, and this, together with extremely clever sound design and natural signposting, absorbs you in the game's world entirely. You will rarely play a game that makes you feel so much like you're actually there as Journey does. Instead, the enjoyment comes from inhabiting and admiring its world. Gentle puzzles and hidden scraps of material that extend your fluttering scarf and let you stay airborne for longer provide the only traditional gameplay elements to be found in this adventure. It's steeped in vague religious imagery shrines, billowing robes, a solitary desert setting that can't help but evoke the Old Testament from time to time. It has you surfing down sand dunes in the fading light, scaling towers, flying on the wind and cowering in underground ruins as you slowly uncover what could have happened to the civilisation that must have once lived there. Control is intentionally simple and unobtrusive you can only walk, jump and sing, but Journey still crafts some astounding scenarios from those bare gameplay ingredients. You're given no direction instead you're guided by the natural impulse to move towards that looming, distant beacon. ![]() ![]() You play a traveller swaddled in red robes, beginning atop a desert sand dune with a view of a shining mountain on the horizon. Journey is an indie adventure game developed by Thatgamecompany and published by Sony Computer Entertainment ![]()
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